Monday, October 12, 2009

Showreel

Daffydd Turner showreel October 2009

Nearly a year to the day after I started this blog, I'm finally posting my showreel up here. In all honesty, it's been finished for about two weeks, but I've been sorting out the DVD's (making a simple animated menu, getting the edit into an mpeg2 format, building it all in DVD Studio Pro, burning it to DVD, duplicating it and finally getting the labels printed onto them), getting it into a format that Vimeo would accept and then taking it to someone with a higher speed internet connection than I have here for uploading.

Over the next week or so I'll be uploading all the individual pieces of work that feature in the showreel that I haven't already uploaded, as well as a few 'redux' versions of work I've previously posted. I've also changed the above banner to match the DVD menu and label.

Clicking the link below the video will take you to the Vimeo page where it can be watched in a larger size.

Thanks for watching!

Technical notes: My original edit was done in Final Cut Express but I didn't realise I could only have DV sequences in it, so the final edit ended up being done in the college in Final Cut Pro. After this I exported 2 versions through Compressor; an mpeg2 version for taking into DVD Studio Pro and an animation compression movie which I took back into After Effects to scale down from 720x576 to 640x480 and recompress into H264.

I need to thank my girlfriend Penny (what more can I say?), Dai Jeffcoate (a true brother in arms and connoisseur of fine teas), Steve Wilcox (another brother and my oldest friend), Richard Lewis (a veritable fountain of knowledge) and Miranda Evans (the loveliest of lovely ladies). Without the support, help, encouragement and threats of physical violence from all these people my showreel would not have been possible.

Sunday, August 2, 2009

Progress update, 2/08

I've done a lot since my last update. Honestly! I've got older work ready to go online, and several new pieces of work (that I've learned a lot from) to go up, too. Haven't put them up yet because the file sizes are a big on the large size as I've kept the files at full size and resolution in order to retain the quality when I do eventually upload them. I'm planning a mass upload when I can get a decent internet speed (the mobile broadband I use varies wildly in regards to speed, and the download limit seriously screwed me recently, leaving me quite out of pocket) and I'll schedule the updates for every 3-4 days until it's all up. Will hopefully get that done within the next week. I've been putting it off because I don't want to waste time uploading work when I could be making new work. Let's not forget the usual delays from working in the shop a lot, the brief spell where the house was trashed and the central heating was being replaced and the week and a half where I was working on a short film for a student in Coleg Sir Gar's Media Department (also referred to by Mr Jeffcoate and myself as 'The Mothership' and 'Homeland').

Technically speaking, I've managed to finish all the After Effects exclusive projects, so I can move on to the Blender projects which I'll learn a lot from, and that's it. I genuinely have very little left to make, and then it's showreel all the way. Onwards and upwards, to infinity and beyond.

Sunday, June 14, 2009

Works In Progress 14/6

To break up the gaps between video posts, I've decided to post at least once a week giving an update with either a preview video or images of what I'm up to.

I've got a lot going at the moment, if I'm not sleeping or in my minimum wage prison cell I'm working on it all. There's currently 8 pieces of work on my schedule for me to get through over the next fortnight. The piece I'm working on right now is a short clip of a man pulling a gun, firing it and the bullet flies past the camera in slow motion. I've got a 3D environment made from panoramic stills made in After Effects, as well as muzzle flash and smoke elements. Right now I'm teaching myself Blender for the 3D bullet and shell casing, which is really useful for me. Then I'll take it all back into After Effects for the final compositing. Below is a screen grab of the W.I.P. bullet element I've made in Blender, with a texture and bump map added to it. Still lots to do to it, so don't judge it too much just yet.


After this project is finished I've got a few projects that require 3D elements, so getting this one sorted will allow me to actually get them completed without tearing my hair out. Then, a few AE projects (including the DVD menu I'll use for my showreel) and I'm done. DONE.

In regards to my old work, I've got a few pieces (Living & Working In Carmarthenshire; The Children opening titles; CSGAS ident) ready to be uploaded as one blog entry, but the large file sizes have hindered me, need to get to a decent internet connection to upload them.

This is essentially my 'Final Push' of all the work I want to finish for my showreel, and it's coming along nicely. This makes me very, very happy.

Thursday, May 21, 2009

Planetary explosion and Broken TV ident

Well here's the post that's caused me all manner of problems. FINALLY. After lots of shouting and swearing at the screen it's up. And I am so bloody glad.

Planetary explosion

Warning: The sound effect used in this clip COULD be loud.



Making this sort of followed on from the 'Space Jaunt' I made for Dai's 'Standing By' short a few months back. I enjoyed making space based stuff, and I'd seen a tutorial for blowing up a planet in After Effects, so I decided to make my own from scratch. I had a few planet textures/bump maps that I found on the internet (the Earth, the Moon and Europa, mostly obtained from NASA's Blue Marble page) and I decided that if I was going to blow up one planet, it would have to be the Earth. Just like the crazy supervillain I've always aspired to be. Blowing things up is fun.

Initially, this was just an FX clip, but I thought it would be kind of cool to make it a little album teaser for the band 'Syphilis Rex'.

As I started making this on May the 4th, and people were wishing each other 'Happy Star Wars Day' on Twitter and internet forums around the world, I decided to make the shockwave blue, as a little nod to the destruction of Alderaan, and Star Wars also contributed to the title of the album that appears at the end.

Technical notes: Made and composited together in After Effects, apart from the explosion layers which are from Particle Illusion.


Broken TV ident




This is the second piece of new work I've made recently, and I didn't actually set out to make it. I was getting an old music video I made ready to go online, and thought I'd put an MTV style ident at the start, and the text overlays that they put on them. The ident started out being a simple 'AFX' logo (Aurora FX being the name I'm using for work at present) with it swishing in, but it looked a bit too crappy, so I used some TV static elements I had and called it 'A Broken TV Production'. I quite liked it, and it wasn't long before I decided to put that up, without the music video (because it wasn't really that good...)

Technical notes: Made entirely in After Effects. Sound FX provided by Mr Jeffcoate, from his huge library of sounds.

Wednesday, May 20, 2009

Update - 20/5/09

It's been nearly 2 months since I posted any work up on here, and believe me, it's not from lack of trying or from lack of doing any work.

After the previous post I started work on a few things, and for a few days in April I was working on Dai Jeffcoate's short film, set in Pembrey forest. Various other things have come up between now and then which have meant not a huge amount of video work got done (spent about a week being far too distracted by prop building), until the start of May when things started to calm down a bit. I've done some things since then, and I'm really, really frustrated because I can't seem to get any of it online. I've been trying for days to upload videos to here, and it's just not happening, and I don't know why. I've got 2 new pieces of work finished, and 4 old pieces of work I want to get up here, and it looks like they're going to have to wait until I can get a faster internet connection, or come up with a work around to get them on here. I'm thinking about uploading the videos to somewhere like photobucket and then embedding the code here, but I don't know if that'll work.

I'm in such a bad mood today. I'm fed up with not being able to get my work online, and you've no idea how much I despise my awful wage slave job. I'm in such a rut at the moment, and I feel quite on the edge.

Monday, March 16, 2009

Ghostbusters

Ghostbusters: The Musical!



As anyone who's spent more than a few minutes with me, let alone a significant period of time, will know, I'm a huge fan of Ghostbusters. It's one of my favourite films. Being a visual fx person, it was fairly inevitable I was going to attempt a proton stream from the films. A few years back, I did attempt one, and that's the video below.

I recently got thinking about it again (what with all the fuss about the video game and possible 3rd film) and thought I should be able to make a more accurate version of the stream. I played about with a few ideas, and came up with something I was quite happy with. Still not 100% accurate, but hey, I'm not ILM. It initally took longer than it should have, as I was trying to animate the co ordinates of the lens flare, the start and end of the main stream core as well as the start and end of the blue electrical forking, but then I realised all I had to do was link them up with expressions and hey presto, it all worked a lot easier.

I was looking at the stream I'd animated, and I thought maybe it needed something else. Had a brain wave that the stream slightly resembled a wavefom, and that's when I had the idea of animating the stream along to the theme for the film. After working out timings, getting the stream to work with the audio, and animating the logo (made the ghost in photoshop, and the circle in AE) complete with a bump shade to give it some depth, and the video above is the end result. It's a complete labour of love this short piece. It shouldn't have taken as long as it did to do, but things with me haven't been fantastic the past few weeks, and I've only recently had the time and energy to finish the past few days.

Technical notes: Logo partly made in Photoshop, everything else put together in After Effects. Sound fx made by the maestro that is Ken Huegel.

Proton stream original version



Like I said earlier, this is my first attempt at a proton stream. It's shot in my old old flat (which was 99% of the time a complete tip. The day of shooting was no exception) and features the wonderful acting of my own personal Bruce Campbell, Rich 'Lover Lover' Davies. We'd just started putting together Ghostbusters costumes for Halloween, and he's wearing my flightsuit and painted Real Ghostbusters toy proton pack (which is why it's so small). I don't think he was aiming for a ghost, I think he was trying to 'bust some mould that was accumulating on the wall.

Technical notes: I can't remember what we shot this on. Could've been a PD100. Proton stream made in After Effects. Sound fx again by the masterful Ken Huegel.

Monday, February 16, 2009

'Brave New World' test



This is a short test of a spinning DNA strand I've always meant to try and make, but never got around to doing it. After working out a few technical things, I managed it. The full version I've got planned for this will be a bit more complex, with a few more elements composited into it. I'm trying to find someone who can do some digital illustration for it, so when that's sorted I'll get it done.

Technical notes: Made entirely in After Effects.

Tuesday, February 10, 2009

3D tunnel



This is, like the previous Graffiti post, based on a tutorial on a DVD I bought. Based on a still, I made the walls of the tunnel exist in 3D space, added the motion tile effect to extend them on the z-axis, and 'flew' a camera down it. I really turned up the depth of field on the camera to blur the text out. I've learned a few things doing this clip, which should come in useful soon.

Just in case you're wondering 'Extreme Lift Shafts' isn't a real programme. It's a shame, I know. I really think Mr Jeffcoate would've done such a series a lot of justice.

Technical notes: Made entirely in After Effects.

Friday, February 6, 2009

Graffiti on a wall



This is a simple effect of graffiti being sprayed onto a wall. It's based on a tutorial that's on a dvd I bought, and I thought I'd give it a go. I like the simple camera movement which gives the wall and floor layers a real sense of existing in 3D space. This project could very easily be adapted to make a title sequence, or an ident. But for now, this will do.

Please forgive the quality on this one, compressing it down to get it on the web has really affected the text itself. The full resolution render is much nicer!

This is the first clip in a series of smaller fx clips I'm working on at the moment, before I get into something bigger and much more challenging.

Technical notes: Made entirely in After Effects.

Thursday, January 15, 2009

'Standing By' transitions and Space Jaunt

First off, apologies for not uploading anything since November. I bought a new mouse (wired, this time...) but as it was Christmas, couldn't afford a new hard drive. Picked one of those up the week after Christmas, and since then I've been working on Dai's first uni short 'Standing By' which you will be able to view over at his blog when he puts it up this week.

I've got a lot more work to make over the next few weeks. 2009 is shaping up to be a fairly prolific year, and WILL be the one where I make it out of the world of retail and into a media position. Anyway, the work...



The transitions

Working out the concept for these took a while to sort out with Dai, made increasingly difficult because he's in London and I'm in Llanelli, so, after trying out a few ideas and uploading them to our dropbox, the above style is the one he decided he wanted. Essentially just luma and inverted luma mattes of a (pre matted) ink bleed layer, it was made more complicated because of masking and various reasons. Took a lot longer to do them than I anticipated.

Technical notes: Footage shot in London Town by Dai, and starring the wonderful Howard and Paul. Composited together in After Effects, in Llanelli Town.



The Space Jaunt

This took *ages* to make. Time was spent mainly putting all the elements together, rather than the final composition. It was my first attempt at making stellar bodies, so that took up a lot of time. My original storyboards for it were far more complex, with more planets, the star appearing from behind the planet, flying through the nebula, comets and asteroids, and the whole thing lasting longer. Oh, and sneaking in a Death Star, to see if anyone noticed... Alas time was not my friend, Dai had a deadline so compromises had to be made. At least I've got solid foundations to work from for the next time I need to do a flying through space sequence.

I really quite enjoyed putting this sequence together. It's not often I can legitimately watch Stargate SG-1, Doctor Who and Battlestar Galatica DVD's as research...

Overall, despite not putting in many of the original ideas I wanted, I'm fairly happy with this sequence. It achieves what it was intended to do, and looks pretty damn good, I think.

Technical notes: The gas giant, the planet's rings and the Earth put together in Photoshop. The green 'life force' effect, the nebula and all the wormhole/tunnel elements made in Particle Illusion, saved out as TIFF sequences and imported into After Effects. The star and starfields were made in After Effects. Everything composited together in After Effects. Music (not used in Dai's short, I put it in to make it more interesting to watch) is 'The Doctor's Theme' by Murray Gold from the Doctor Who series 1 soundtrack.